This tutorials was created for The Game Assemblys “TGA Digital” project. I have produced every aspect of this videos with the means we have available at my workplace. ShaderFX is a real-time shader editor for Autodesk Maya. It is essentially …
Posted: November 12th, 2015 ˑ
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Tutorials
A CGFX real-time shader for Maya to reproduce a “game like” look.
Highlight Features
- 2-pass Transparency support (support for Specular and Reflections on transparent surfaces)
- Fresnel based Specularity and Reflections
- Gloss based Cube Map Mip Level modulation (For blurring, etc)
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Posted: January 8th, 2012 ˑ
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Shaders